Programinės įrangos leidyba
This class includes: - publishing of video games for all platforms and all devices - provision of online game in-game and in-app purchases by the publisher, for all users, including subscribers · This class also includes: - intermediation service activities for video game software publishing · This class excludes: - reproduction of video game software, see 18.20 - retail sale of non-customised video game software on physical media, see 47.40 - operation of video game streaming sites for viewing only, see 60.20 - operation of online gaming / video game sites, not associated with publishing, see 60.39 - development of video game software, on behalf of others, see 62.10 - application hosting, see 63.10 - operation of gambling sites, see 92.00
This class includes: - publishing of other software, including: • operating systems • business and other applications (e.g. distributed ledger technology (DLT), financial technologies software) • cybersecurity software • modelling software · This class also includes: - intermediation service activities for software publishing and software downloads · This class excludes: - reproduction of software, see 18.20 - retail sale of non-customised software on physical media, see 47.40 - publishing of video games, see 58.21 - online provision of software, not associated with publishing, see 60.39 - operation of online gaming / video game sites, not associated with publishing, see 60.39 - development of software, not associated with publishing, see 62.10 - translation or adaptation of non-customised software for a particular market on a fee or contract basis, see 62.10 - application hosting, see 63.10 - use of published software for the provision of financial and insurance activities, see section L
See how 58.2 maps to other classification systems side by side — names, scope and differences.
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